![]() ![]() By adjusting the blend morph slider for that action the character will smoothly animate between the two states as much or as little as you need (so you could do a slight turn to the left instead of a full turn).įlexi-Binding is a bone rigging method that appears to localize bone strengths so that you don't get unwanted distortions in your image when moving bones around. ![]() By creating an Action of the character with the head turned to the left (using only existing points from the facing forward image) you can create a blend morph between those two states, facing forward and looking to the left, that can be applied any time you like within your animation. For example, say you have a character facing directly toward the camera. ![]() Pro - Importing PSDs (Photo Shop Documents)īlend Morphs are a relatively quick way to apply smooth transitions between two action states of various vector points. ![]()
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